Hard surface tools in ZBrush

In this short tip, I will try to summarize all hard-surface tools, which I know in ZBrush.  – ZModeler – Clip/Trim/Slice brushes (Ctrl+Shift) – Various hard-surface brushes like trim dynamic, pinch, chisel, dam standard, planar, etc. – Duplicate -> Slice brush -> Select brush -> Delete hidden -> Optionally ZRemesher -> Panel Loops for paneling […]

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Etherlinker for UE4

Today I want to share my project, Etherlinker for UE4, which will allow you to interact with Ethereum blockchain from Unreal Engine 4It’s open-source and free, has built-in VR and multiplayer support and lots of other features. Why you may need this project: You want to add an additional source of income for your project […]

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